CS2 June 6 Update Patch Notes: What’s Changing in Counter-Strike 2
Welcome to our comprehensive coverage of the latest CS2 update patch notes for June 6. Valve has surprised the gaming community with a massive update, introducing significant changes that are bound to have a profound impact on the meta. In this article, we will delve into the most important adjustments, including the map swap in beta playtesting and the addition of two exciting gameplay elements: loadouts and buybacks.
Mirage Takes the Stage
One of the standout changes in the CS2 update is the replacement of Dust2 with Mirage in the beta playtesting. This iconic map holds a special place in the hearts of countless players, with its distinct design and gameplay dynamics. The inclusion of Mirage in the beta playtesting opens up new possibilities for both casual and competitive players to explore fresh strategies and showcase their skills. Brace yourselves for thrilling encounters and intense firefights in this beloved (and occasionally controversial) CS map.
Custom Loadouts: Unleash Your Arsenal
With the June 6 update, CS2 introduces a groundbreaking feature that allows players to create their own loadouts. When entering a match, you will have the freedom to choose from a selection of 15 different guns, including five pistols, mid-tier weapons, and rifles each. This enhancement empowers players to tailor their loadouts according to their individual playstyles and strategic preferences. Furthermore, counter-terrorists can now enjoy the flexibility of playing with either the M4A1-S or M4A4. Prepare to dominate the battlefield armed with the weapons of your choice.
Buybacks: Seizing Control
Building upon the success of the buyback system in VALORANT, the CS2 update introduces a similar concept to Counter-Strike. Now, when purchasing items at the start of a round, you have the option to buy back items that you may have mistakenly acquired. If you find yourself in possession of the wrong weapon or utility item, fear not! Simply sell it during the buy time, reclaim your funds, and allocate them towards items that better suit your strategy. This buyback mechanic adds an extra layer of tactical decision-making, granting you more control over your loadout and enhancing your overall gameplay experience.
The Impact: From Casual to Professional Play
Based on our extensive experience and analysis, we firmly believe that these recent changes will have a monumental impact on the CS2 community. Whether you’re an average player seeking thrilling matches or a professional player striving for excellence, the introduction of Mirage, customizable loadouts, and buybacks will shape a new era in Counter-Strike history. These updates, coupled with other forthcoming enhancements, promise to deliver a captivating chapter in the annals of CS2. Join the community in embracing these exciting changes and prepare for an unforgettable journey.
Full Patch Notes for CS2 June 6 Update
Now, let’s take a closer look at the complete patch notes for the CS2 June 6 update. The following sections outline the specific changes and improvements in various aspects of the game:
Maps
- Mirage now takes the place of Dust II in the official CS2 Limited Test matchmaking servers.
Workshop Tools
- Introducing Counter-Strike 2 Workshop Tools, accessible via the in-game settings menu. These tools empower community contributors to design weapon finishes, stickers, and maps.
- Note that at present, the Steam Community Workshop does not offer the option to upload CS2 maps.
- In the latest update, the level editor (Hammer) in CS2 now incorporates GPU-accelerated raytracing for enhanced previewing and baking of lighting in maps.. This enhancement significantly speeds up compile times, although a GPU capable of raytracing is required for full functionality.
Weapons
- The player loadout has undergone a revision, offering enhanced customization options:
- Every team’s players now have access to one Starting Pistol slot, four Pistol slots, five Mid-tier slots (previously known as “SMGs” and “Heavy”), and five Rifle slots.
- Players now have the flexibility to assign any side-appropriate weapon to any slot within its designated category.
- The loadout interface has been redesigned to fit on a single screen, replacing the previous wheel system.
- The buy menu now includes the display of teammate purchases.
- The weapon “stats” display has been substituted with concise and straightforward descriptions.
- Players now have the ability to refund any purchase made in the current round, as long as the item has not been used.
- Counter-Strike 2 now allows players to inspect existing CS:GO items listed on the Steam Community Market.
Sub-tick
- Sub-tick movement has been refined to provide more precise and responsive gameplay, addressing player feedback.
- Releasing movement keys now accurately conveys sub-tick timing.
- The leading player in a triple-stack formation is now capable of shooting.
- Weapon aim punch recovery during sub-tick recovery on the client has been fine-tuned to be latency-independent.
- View punch camera shake effect during shooting has been synchronized with all other sub-tick shooting effects on the client, ensuring a consistent experience.
Volumetric Smoke
- Lighting and rendering when smoke overlaps multiple distinctly lit regions have been improved.
- The effect times of HE grenades on smoke have been decreased.
- Shotguns now create larger holes in smoke volumes, providing more tactical options for players.
Animation
- The viewmodel “inspect” animation has been adjusted to eliminate animation popping.
- Various fixes have been implemented for viewmodel and blending animations.
- Traversal animation has been improved to enhance fluidity and responsiveness.
- Differentiated animation for jumping into the air and running off a ledge, allowing for more nuanced character motion.
Sound
- Player’s own footstep sounds are now predicted on the client, ensuring a seamless and latency-independent auditory experience.
Rendering
- Enhanced performance and responsiveness have been achieved in both windowed and full-screen windowed modes..
- Multiple bug fixes and optimizations to address rendering artifacts and other issues.
Input
- Fixed a bug that caused input to malfunction when multiple commands were bound to one key. Multi-binds are now functional, excluding jump-throw binds, which are now considered a skillful aspect of CS.
- Commands bound to mouse wheels will be reliably executed.
- Corrected input execution after taking over a bot in practice mode.
- Inspecting weapons is now predicted on the client, enhancing responsiveness and interactivity.
VAC
- VAC (Valve Anti-Cheat) will now implement live bans and smoothly conclude matches at the end of a round if a cheater is detected, except in the case of the final round where the cheater has already lost.
- Matches affected by VAC bans will not impact the Skill Group of other participants.
- Players not in the same lobby as the VAC-banned player will still earn XP for the match.
For those fortunate enough to have access to the limited test, Valve encourages you to report any encountered bugs or issues directly via email to [email protected]. Remember to provide as much evidence as possible to aid in the investigation and resolution of the reported problems.
Conclusion
While an exact release date for CS2 has not been announced yet, the arrival of this update hints at an impending launch sometime this summer. Valve continues to demonstrate its commitment to evolving and enhancing the Counter-Strike experience. As we eagerly anticipate the release of CS2, let us embrace the sweeping changes, customizable loadouts, and the new Mirage map. Prepare to immerse yourself in an exciting new chapter of Counter-Strike history. Stay tuned for more updates and get ready to elevate your gameplay to new heights!